c# - Hololens - Access Camera Frames -
how can access frames in video stream hololens camera, when in 3d mode? i'm using c#.
the unity videocapture
class doesn't seem provide this: http://docs.unity3d.com/550/documentation/scriptreference/vr.wsa.webcam.videocapture.html
and microsoft mediacapture
class method mediacapture.startpreviewtocustomsinkasync
not documented. https://msdn.microsoft.com/en-us/library/windows/desktop/ms701626(v=vs.85).aspx
you can try using mediacapture framereader api
sample code: https://github.com/microsoft/windows-universal-samples/tree/master/samples/cameraframes
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