properties - Lua variable as a function call -
i need define variables in lua when accessed result in call of c++ function:
lua: var rootname = root.name; // 'root' acts call c++ function defined below c++: class node { std::string name; } node * root() { return mynodegraph->getroot(); }
is possible in lua?
yes can that. that's acutally 1 of common use cases of lua. although proper lua syntax local = prop()
if want 5.
read https://www.lua.org/manual/5.3/ , https://www.lua.org/pil/24.html https://www.lua.org/pil/25.html https://www.lua.org/pil/26.html
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